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Hi everyone! I'm Ruby Ursus from Finland, the creator of Sulo the Sidekick. Some of you might have already seen a sneak peek, thanks to cpvr's post.
I joined this forum because I want to hear feedback from the real experts, you! As passionate virtual pet fans, your insights can help me shape Sulo the Sidekick into the best possible version. I've been working on the game since Christmas 2024, and while it's still in an early phase, development is progressing extremely well. A closed alpha/beta test will launch later this spring, and the release date will be announced in the future. The Steam page is already live if you’d like to wishlist it here:
I’ll admit! I’m not a longtime virtual pet expert, but I did have a Tamagotchi as a kid! My background is in game development and mechanical design. I’m currently in my second year of studying game development, focusing on programming this year after specializing in visual game design last year. Sulo the Sidekick will be my first commercial game as a solo developer, but I’ve worked on 10 games over the past two years. One of them is already on Steam, and three are available on Itch.io. You can check them out here.
In addition to game development, I have over 10 years of R&D experience as a mechanical design engineer. That firsthand experience with work-life balance inspired a core aspect of Sulo the Sidekick.
I’m looking forward to meeting you all and hearing your thoughts on how to make Sulo the Sidekick even better!
Best regards,
Ruby Ursus
I joined this forum because I want to hear feedback from the real experts, you! As passionate virtual pet fans, your insights can help me shape Sulo the Sidekick into the best possible version. I've been working on the game since Christmas 2024, and while it's still in an early phase, development is progressing extremely well. A closed alpha/beta test will launch later this spring, and the release date will be announced in the future. The Steam page is already live if you’d like to wishlist it here:
I’ll admit! I’m not a longtime virtual pet expert, but I did have a Tamagotchi as a kid! My background is in game development and mechanical design. I’m currently in my second year of studying game development, focusing on programming this year after specializing in visual game design last year. Sulo the Sidekick will be my first commercial game as a solo developer, but I’ve worked on 10 games over the past two years. One of them is already on Steam, and three are available on Itch.io. You can check them out here.
In addition to game development, I have over 10 years of R&D experience as a mechanical design engineer. That firsthand experience with work-life balance inspired a core aspect of Sulo the Sidekick.
I’m looking forward to meeting you all and hearing your thoughts on how to make Sulo the Sidekick even better!
Best regards,
Ruby Ursus