Did the success of Gaia Online inspire virtual pet sites to implement the customization of human avatars?

cpvr

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Before pet sites introduced dress-up features, such as human avatar customization, Gaia Online and a few other dress-up sites were quite successful and very popular, especially in the early 2000’s. Do you think the success of these types of games inspired pet game developers to implement human avatar customization along with pet customization features?

Subeta and Marapets were among the first pet sites to implement human avatar customization, but now several other pet sites offer this feature as well.

What impact do you think human and pet customization has had on the virtual pet industry? Has it improved the virtual pet gaming industry for as a whole?